Game Theory Mini Course

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RSE Game Theory Mini Course

Games of Incomplete Information and Epistemic Game Theory

The theory of incomplete information games addresses the following question:

How to model strategic situations in which some players in a game have  information that is known by all players, or when some players know they are ignorant of some important aspects of the game? Closely related is the field of epistemic game theory, which models how players reason about how other players reason.

Closely related is the field of epistemic game theory, which models how players reason about how other players reason.An upper level introductory course in game theory, at the level of Gibbons (1992) or Osborne (2004) is assumed. Some mathematical sophistication (basic theory of metric spaces) is also helpful. Mailath (2019, Chapter 3) contains lecture notes at about the level of the lectures covering some ofthe material.
This course is suited to Masters, Honours and PhD Students.

Presenter

Professor George Mailath
University of Pennsylvania
Australian National University
Course Flyer

 

Monday

11th February 2019

Tuesday

12th February 2019

Wednesday

13th February 2019

9am – 11am

Lecture 1:

Modeling knowledge and belief

Lecture 3:

Some simple applications to auctions and bargaining

Lecture 5:

Common knowledge of rationality

 

 

 

 

2pm – 4pm

Lecture 2:

Basic games of incomplete information

Lecture 4:

Higher-order beliefs and global games

 

Start date:

9am Monday, 11 Feb 2019

End date:

11am Wednesday, 13 Feb 2019

Venue:

Fred Gruen Seminar Room, HW Arndt Building 25A ANU

Presenter(s):

Professor George Mailath

RSVP:

enquiries.rse@anu.edu.au

RSVP link:

Register here

Updated:   30 November 2018 / Responsible Officer:  CBE Communications and Outreach / Page Contact:  College Web Team